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Two (burned) thumbs upJerry Reshew doesn't want me to come back to Diamondhead next year. Don't feel superior, though: he doesn't want you to come either. With more than 220 registrants at the International Small Scale Steamup and some showing up for a full week -- officially held from Jan. 12-14, in reality the steamup started this year on Jan. 8 -- organizer Reshew has a little more success than he would like. Hence his desire to discourage me -- and you and anyone else -- from coming to the Ramada Inn in tiny Diamondhead, Miss. in January 2002, which not coincidentally will be the tenth anniversary of the gathering of builders, collectors and operators of small-scale live steam engines and equipment. And the International Small Scale Steamup is not just successful in terms of numbers of participants or duration of the event -- it has become something of an all-around steam-related arts fair, with an old-fashioned brass band made up of steamers (the Clack Valves and Cornets Steam Band) that gives a couple of concerts every year, a set of crafts tables, a paper airplane contest and a series of films, not to mention auxiliary steam-related events like workshops, steam-boat operation, swap meets, supplier exhibitions and contests of steam engine strength. For those who haven't been to the event -- which is universally known just as "Diamondhead" -- imagine a mid-sized hotel that has a large atrium and in-door pool with rooms overlooking that scene. Then imagine one huge elevated track, one large elevated track and one medium-sized elevated track, all squeezed into the space. Drop 200 live steamers as well as their spouses and assorted hangers-on (not to mention a few incredulous Diamondhead residents) into the space and you have an idea of at least the scope of the event. But size and scope -- I decided that there were probably 800 live steam engines there -- don't express the overall sense of Diamondhead. I have to go back to my youth to come up with something that gave me the same feeling: summer camp. The things heard most often go something like this: "Oh, I stayed up too late last night." "I've only had three hours sleep." "I really need to go to bed earlier, but just too much is happening." "The best time to run is 2 a.m." These are not the utterings of grown adults -- these are things we said when we were teenagers. I guess that's the best part of Diamondhead: we're kids playing with toy trains. Yes, they're expensive toy trains (frequently heavily detailed) and they exotically run on real steam, but they allow us to put away the stresses of our daily existences and return to an era where we would stay up all night with our friends. And friends is the operative word here -- those who are not your friends when you arrive become so shortly thereafter. You forgot a wrench? Someone will loan you one. Though water and fuel are provided by the event, little necessities like steam oil and batteries are readily available from most anyone -- just ask. Need some assistance in getting your teakettle to go? You'll have the ready advice (sought or not) of the hobby's leading authorities. It's our own little club and the dues are just that you be interested in live steam. Though I have been in the hobby for almost three years, this was my first Diamondhead and the experience reinforced some of my impressions about the hobby as well as gave me new insights. For example:
I have more thoughts about Diamondhead, but I've taken too much of your time already. At some point I want to write about what Sam DiMaggio calls "the cult of the Ruby," but that's for another day. Suffice it to say, visiting a town of a couple of thousand people on the Gulf Coast in the middle of January has invigorated my enthusiasm for small-scale live steam. And a warning Jerry: I will be back.
-- dmc |
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